Imperial Inquisition – Orlock of Warhammer Geek

June 10, 2008

Even the mightiest power must submit to the commanding whispers of the Inquisition, and this week we’ve “invited” Orlock from Warhammer Geek to join us in the Room of Death and Potpourri.

WAAAGH!: Tell us a bit about yourself — your handle/screen name/real name, age, real life occupation, your previous MMO experience, and your play style.

TREVOR: Well my name is Trevor J Edgar. I am known online by various handles, my current incarnation and how people will know me in the WAR community is Orlock Bloodthorne. By trade I am a web designer specialising in integration and run my own business doing so, I may also shortly be living the gaming stereotype and be working in a gaming / internet centre in order to pay for more shiny upgrades.

My MMO life started out at 2 points, the first being Diablo, which I don’t really count as that was just spending some time playing a favourite single player game online, but a lot of people out there say it counts so I thought I best bring it up. The second point and for me my true start in the MMO gaming life was when I bought my housemate Everquest for her birthday (it was the Kunark Core Game & Expansion box). Well suffice it to say it wasn’t long till out of the four people in the house she was spending the least time on the account playing, I then got my own account and thus started my addiction. Since then I have spent time playing Everquest 2, Vanguard, Star Wars Galaxies, Matrix Online, Toon Town, Pirates of the Caribbean Online and a host of other games to some degree or another.

My Play style seems to depend on the group of people I have ended up being associated with, if I happen to be lower than them on the whole I solo a lot and participate mainly in guild chat, If I am on par then lots of grouping, raiding and the like, and If I take the lead I spend a lot of time helping them catch up.

WAAAGH!: What type of social play do you gravitate towards: soloing, participating in small guilds/small groups, or participating in large guilds/large raids?

TREVOR: Well, my ideal style of play socially is a medium sized guild that has players who have more spare time than would be termed as “normal” by non-gamer standards. I like to join a cause, a guild with an established reputation and goals. I then try and do what I can to make those goals happen and carve a name out for myself… as a result for some reason I keep being asked to be an officer, and yet no-one has learned their lesson from that mistake *Insert evil laugh*

WAAAGH!: What motivated you to get involved with the WAR community and how did you go about doing it?

TREVOR: I have always been a geek, I cannot now remember how young I was when I first picked up Warhammer fantasy but I do know that Warhammer Fantasy Role-Play was still on the shelves inside the GW stores (although at the time I had no idea what it was, my RPG initiation was years later) I got heavily into the game and the stories that made up the world. Fast forward through my RPG years, into my MMO years and to the announcement that Mythic had gotten the rights to make an MMO based on the Warhammer Fantasy IP. I was instantly interested, and kept tabs on roughly what was happening from then on. I got truly hooked however when I first watched the now infamous YouTube video of Paul Barnett explaining the project at E3 2006. It was during that 6 minute experience that I knew that I would play the game and contribute to the community in some way (although I didn’t think I would be starting my own site).

WAAAGH!: What are some of the more notable trends you’ve observed in the WAR community since you’ve been active in it?

TREVOR: Just how much of the Gamer spirit there is in the community, Fan sites these days are turning more and more into corporate entities where the goal is earning cash. However with WAR you can see that the sites are being built up by people that want to share their love of a wondrous creation. You take people like that and get them in a room together (or in this case in their own corner of the net) and the result is a first rate community. Who wouldn’t want to be a part of that?

WAAAGH!: Did you play Dark Age of Camelot (or do you still), and what did you like/hate about it?

TREVOR: I did for a brief period, however I don’t think I ever really gave it a fair chance, I signed up for it due to an email I received offering a free 14 day trial. I got playing and Svoald showed me around a fair bit, however something happened either in one of the games I was playing or at work and as a result I stopped. I cannot say I recall anything about the game that I disliked, but at the same time I don’t think I had immersed myself far enough in that I found anything I particularly liked either.

WAAAGH!: What PvP experience do you have, and what are your general feelings on it?

TREVOR: Traditionally I have been a staunch opponent to PvP, due to the old style in games where the point of PvP was simply to “kill the other guy” and earn points. However my opinions got fractured when I started a character on a PvP server in Everquest 2, I think I got lucky as even though there was the PvP the purpose for everyone around me wasn’t so much the killing of other players but rather we were treating the PvP aspect as another obstacle to overcome on our quest to become “The Guild” PvP was no longer about earning points, but rather a new element in the game which added a twist to our hunting, questing and raiding. I loved this new approach to the point that for a long while I was in the Top 5 of my class on the PvP servers.

Now with the RvR approach I see WAR is going to be far more like my experience in EQ2’s PvP so I am hugely excited about it.

WAAAGH!: What faction (order/chaos) do you plan siding with when the game releases, and why?

TREVOR: Well my choice of faction comes down to one thing and one thing only. A single piece of concept art almost a year ago I saw it and I knew I would be playing a Witch Hunter on the side of Order. The golden rule of Cyber Punk came to my mind instantly “Style over Substance”.

WAAAGH!: What class(es) currently appeal to you the most, and are they similar or different to classes you typically play in other MMOs?

TREVOR: I am now at the point where I don’t really have a typical class in MMO’s I have had high end characters from the four staple areas of classes; Fighter, Priest, Rogue & Wizard. Although after my career in Everquest where I played a cleric in the infamous Heal Chain I did swear myself off of playing another healer, although with the way healers are being designed for WAR they may have some appeal for me now. And I think I covered the what I will be playing in the previous question.

WAAAGH!: What features of WAR have you the most excited to experience?

TREVOR: I think the area of WAR that I will spend the most of my time on will be the Tome of Knowledge, just how I am I can see myself spending more time than I reasonably should tracking down every last possible entry I can achieve in it, I doubt I will ever actually find myself at a point where I have nothing new to discover but I can bet now that I will be near the top. *grin*

WAAAGH!: Did you apply for the beta, did you get into the beta, and have you pre-ordered the CE?

TREVOR: I have applied, I haven’t received an invite (yet) and I need to clarify details on EU/US cross server playing before I know which CE to purchase.

WAAAGH!: What concerns do you have for WAR’s gameplay and future?

TREVOR: The same concern’s I have with every MMO that ships. Will it be as good as it looks? Will it be truely ready for release when the server’s open and will I be lucky enough to pick a server where the people are “my kind” of people.

WAAAGH!: What will you be doing with your gaming time between now and WAR’s release?

TREVOR: Hard to say, I don’t have a current online game I am playing. I have been however going through my catalogue of offline games and playing through some of them again.



  1. […] the rest of Orlock’s Imperial Inquisition. Posted in Community News, Fansite News, General News, MMOGeek News | on June 10th, 2008 by […]

  2. nice one

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