Posts Tagged ‘interview’

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ChaosCast #3: Babies, Basically & Dolphins

July 2, 2008

It’s time once again for the awesomest podcast in the downtown Detroit metro area that has to do with Warhammer Online and various related snack foods! That’s right… it’s ChaosCast Episode 3!

Kick it back with Keen, Snafzg and myself as we chew through the following topics:

Listen to ChaosCast #3 here.

If you have any listener questions for ChaosCast #4, just put them in the comments section of this post!

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Syp: The Interviewed

June 30, 2008

Because you don’t have 130 or so posts to sort through when it comes to getting to know the short and twitchy person that I am, Warhammer Alliance interviewed me as part of their ongoing series of WAR blogger interviews. Second to getting the nod from Larry King, I think this is the biggest brush with fame, fortune and free cookies that I’ll ever have.

So. Yeah. You can read it here.

(Thanks WHA!)

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Imperial Inquisition: RadarX of Ten Ton Hammer

June 27, 2008

Even though he works for big corporate alien overlords at TTH, the Imperial Inquisition has to admit that RadarX does a bang-up job keeping WAR to the forefront on the site. Therefore, we let him off the hook after a light flaying.

WAAAGH!: Tell us a bit about yourself — your handle/screen name/real name, age, real life occupation, your previous MMO experience, and your play style.

RADARX: My name is Tony Jones and I currently use the handle RadarX which I’ve had since the BBS days of yore. I’m currently a Community Manager at the Ten Ton Hammer network where over the years I’ve been involved with a number of our sites including EverQuest 2, Lord of the Rings Online, and Tabula Rasa.

My MMO game experience goes back to probably Ultima Online, but my first true love was the widely known EverQuest which I played for roughly a year and a half. I’ll leave out what I’ve played and just try and hit the most influential games for brevity. From EverQuest there I bounced around a few games but spent some time in Dark Ages of Camelot and Star Wars Galaxies before settling in EverQuest 2 for long while. After a few years there I tried played World of Warcraft on and off, Lord of the Rings Online for a few months, and then landed at Tabula Rasa for a bit.

My playstyle is varied depending on the game. I’ve done some hardcore raiding, end game PvE, and a little PvP although time restrains me from much more than PvE these days. I tend to be extremely laid back and most concerned about having fun with friends.

WAAAGH!: What type of social play do you gravitate towards: soloing, participating in small guilds/small groups, or participating in large guilds/large raids?

RADARX: I have a small group of good friends that I’ve played MMO games with for years now that I tend to stick to. I’m not adverse to grouping in any way, but I do tend to solo when I’m not with them. Large raids are always fun, although raiding in the traditional sense tends to have a much slower pace than I like. I usually spend most of the passing time poking at people and trying to create mischief.

WAAAGH!: What motivated you to get involved with the WAR community and how did you go about doing it?

RADARX: The Warhammer IP has always intigued me, and the demo I saw at E3 in 2006 was interesting enough I’ve been trying to follow the game ever since. I was already working for Ten Ton Hammer when they asked me if I’d be interested in helping out with our Warhammer Online site. How could I say no? I can say with complete certainty this community is like nothing else I’ve ever encountered.

WAAAGH!: What are some of the more notable trends you’ve observed in the WAR community since you’ve been active in it?

RADARX: I think one thing I’ve noticed about the WAR community is it’s passion. Every game has a loyal base of fans who want nothing more than it to be the best game ever. This community has people who have been playing the tabletop games for years and years and have the highest expectations for quality.

I think this is also the first time I’ve seen a game so close in popularity in both the EU and the United States. The prospect of interacting with so many cultures is something I’ve had very little experience in. It’s intriguing and very intimidating all at the same time.

If nothing else, I don’t think any other community has people that will scream “Waaagh!” or anything like it at random intervals.

WAAAGH!: Did you play Dark Age of Camelot (or do you still), and what did you like/hate about it?

RADARX: I did play Dark Age of Camelot. I think one of the biggest draws for me was the feeling of being a part of something. I wasn’t just grinding levels to better my gear (ok I was but there was more), but helping fight a war against very real opposition.

Unfortunately that was also a double edged blade as well. There were times I really didn’t want to be involved in the on going struggle. Maybe I was distracted by something else or, didn’t have time to dedicate, but for whatever reason I wanted to just play some PvE content. There wasn’t a lot of focus on that system, at least early on. I’ve heard it’s much better now, but it was something that really hurt the game for me.

WAAAGH!: What PvP experience do you have, and what are your general feelings on it?

RADARX: I wouldn’t call myself a hardcore or super experienced PvP player but I’ve been around the block enough to know when I’m out of my element. I try to gravitate towards friends who are bloodthirsty and more skilled so when they distract people I just sneak in and stab them. Yeah, I get the “There is no honor…” but this is PvP. Honor went out the window eons ago.

PvP in general I see as a necessary form of play for most games and every MMO. That’s another thing I think Warhammer Online is doing right which is building it into the foundation of the game. We’ve seen other games tack PvP mechanics on to an existing system, and in some cases they can prove somewhat successful like WoW’s Battlegrounds/Arena works. However from a development standpoint you are still constantly adjusting two different rule sets for everything from skills to items.

WAAAGH!: What faction (order/chaos) do you plan siding with when the game releases, and why?

RADARX: I will likely side with the order faction because the Empire just seems to fit my personal preferences. Being in the service of a mighty kingdom seems very medieval and powerful so I’m hoping I get that feeling there.

I’m absolutely in love with the idea of the Witch Hunter although disappointingly I’ve been told I can’t actually hunt witches. There is something less dramatic about yelling “Cease your evil deeds Orc Choppa and prepare to feel my holy wrath!” Historically I never end up with my first choice so it’ll likely be my second which I haven’t determined quite yet.

WAAAGH!: What class(es) currently appeal to you the most, and are they similar or different to classes you typically play in other MMOs?

RADARX: As I said above my first choice is going to be a Witch Hunter, not only for the fact I get to wear a Puritan hat (which is awesome) but that close range DPS fits my playstyle. I’ve always been drawn to Rogue type classes that sneak and cause general mischief. I literally have 6 Rogues in World of Warcraft so I don’t see that changing any time soon.

For the most part I think from reading most of the Warhammer Online classes are going to fit the normal old school mold of Fighter, Nuker, Healer, Melee DPS, etc… What I’ve been impressed with however is how they are dealing with the Priest classes and attempting to make them more viable in combat than you see in other games.

WAAAGH!: What features of WAR have you the most excited to experience?

RADARX: Honestly, the single feature I’m looking most forward to is Keeps and Sieges. I’m a pretty big fan of games like Team Fortress 2 and Wolfenstein so this feels a bit like capturing/defending control points except we get to use catapults and ballistas. Boiling oil! What else do you need in a game besides the opportunity to pour boiling oil on your enemy?

WAAAGH!: Did you apply for the beta, did you get into the beta, and have you pre-ordered the CE?

RADARX: Yes I’m among those who hundreds of thousands that applied. My system specs at the time were pretty low so I’m certain that tanked my chance. I have not yet ordered my CE but in the next 2 or 3 weeks I want to pick it up before they run out over here in the US. I did an editorial last week about why beta wasn’t a big deal, so I’m really in no hurry to see the game before it’s done (not that I’d turn down beta mind you).

WAAAGH!: What concerns do you have for WAR’s gameplay and future?

RADARX: Warhammer Online’s gameplay is heavily dependent on RvR participation, and keeping people motivated to do this will be challenging. I know EA Mythic is using mechanics like the Dogs of War and city sacking to keep things balanced and fun, so I’m confident they are heading in the right direction with that. You’ve got a strong IP that is recognized throughout Europe and the US along with a very dynamic group of people like Barnett, Drescher, and Hickman so they have a lot going for them.

What could I see coming in the way of being the ultimate game? Age of Conan is obviously getting a lot of hype. You’ve also got a World of Warcraft expansion in the works that will likely release the same quarter. As long as they release early Q4 and don’t back up too close to the retail season, I can see things going well for them.

WAAAGH!: What will you be doing with your gaming time between now and WAR’s release?

RADARX: This is actually a unique opportunity for me as I’m usually committed to playing a game related to my Ten Ton Hammer work. I’ve been tooling around in World of Warcraft with a few friends and there are a few free to plays like Wakfu and Age of Armor I’m planning on trying out. I just finished up Assassin’s Creed and I’m looking forward to playing Mass Effect and Age of Conan in the next few weeks as well.

Beyond that, there is plenty to cover with Warhammer Online not to mention the bi-weeklyish podcast I do.

Thanks for the opportunity to do this.

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Da Newz – June 26

June 26, 2008

Story of the Week: Richard Bartle’s WAR=WoW Remark

  • The rule of the blogosphere is that if there isn’t enough real news going on, we’ll make it up ourselves. Richard Bartle, crown prince of MUDs, was quoted in an interview effectively saying that Warhammer and Warcraft were the same game. This ignited a firestorm of nerdrage, dozens of posts, and (surprisingly) dozens of replies from Bartle himself.

Beta Ticker:

  • 743,603
  • +14,757 from last week

Quotes of the Week:

  • “I’ve already played Warhammer. It was called World of Warcraft.” ~ Richard Bartle
  • “It’s fantasy with all the crap bits taken out.” ~ Paul Barnett
  • “If a developer’s confidence equated directly to the excellence of a video game, then Warhammer Online: Age of Reckoning would easily be one of the best MMOs ever made.” ~ IGN
  • “[Age of Conan's launch] showed us that it’s very important that you be as polished and complete when you launch your game.” ~ Jeff Hickman

New Blogs & Sites:

From EA Mythic:

Articles & Features:

Videos & Podcasts:

Fun & Games:

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Imperial Inquisition: Leggy from Warhammer Conflict

June 20, 2008

Due to his imminent nuptials — tomorrow, as a matter of fact — the Inquisition had to rush to get Leggy from Warhammer Conflict into the room of questions before he entered into a realm of torture far beyond us.

WAAAGH!: Tell us a bit about yourself — your handle/screen name/real name, age, real life occupation, your previous MMO experience, and your play style.

Legeam: My name is Mike “Legeam” Malnar but most refer to me as “Leggy”. I’m younger then Wrenn and I’ll leave it at that. I live near Hockey Town, USA (Detroit, MI for those that don’t know). I am also known as TWCTazz on other sites due to me running another community site (tigerwoodscommunity.net) for Tiger Woods Golf by EA Sports. I was a tester for EA Sports for a number of years, and a Community Leader just like my site partner Wrenn. Currently I manage a store for AT&T selling both wireless and wire line services.

Legeam has been my choice name for all MMO’s I’ve played as I was informed by Wrenn not to use Tazz as others in the gaming world would either have that taken already or they would associate me as a botter. Wrenn has always called me “leg-e-um” so that is where the nickname “Leggy” comes from.

I can’t remember the first MMO I’ve ever played, but I did play Lineage 2 for over 2 years so that is my longest running game. I’ve tried other games such as Guild Wars, World of Warcraft, and some other games, but never really found a home in them.

WAAAGH!: What type of social play do you gravitate towards: soloing, participating in small guilds/small groups, or participating in large guilds/large raids?

Legeam: I’m much more into solo play or enjoying small groups with friends. Larger parties seem to get too many wanting to be in charge and not listening to the ultimate goal of the party (ies) for that event. I also enjoy participating in large-scale sieges and PvP battles that are well organized; I get frustrated though when they are not due to others not paying attention to those in charge.

WAAAGH!: What motivated you to get involved with the WAR community and how did you go about doing it?

Legeam: Wrenn basically got me involved with the game more than anything. He told me about the game and said we should open a site up to help promote it. Needless to say, after about 1 day Warhammer Conflict was born. The site has gone through some changes, including a major overall of the site. We have been around for over 1 year now and are looking forward to being there for the community to enjoy for as long as they wish us to be. We have a great staff which continues to grow and they work hard to bring the best of Warhammer to our members.

I’m still learning about the Warhammer Lore and such, but I am finding out that it looks to be an interesting plot line and increasing my interest more and more each day to play the game once it is out.

WAAAGH!: What are some of the more notable trends you’ve observed in the WAR community since you’ve been active in it?

Legeam: The community for War is immense, larger then I could have imagined for a game that isn’t even released yet. I enjoy visiting all the various sites related to the upcoming game to learn more about the back story of the game, see others feedback on things being released from EA Mythic on what is coming available in the game. The community seems to enjoy working together for the most part to help each other out and better promote the game as well. I think EA Mythic has a winner in their hands and once it’s released, the community will benefit from all the sites out there driving them to the game and helping players to enjoy the game even more.

WAAAGH!: Did you play Dark Age of Camelot (or do you still), and what did you like/hate about it?

Legeam: I did played DAoC a little but never found the time to get to be a hardcore player of it. Knowing EA Mythic was developing this game kind of influenced me to get more involved in the game more than anything since I have past experience with EA as a developer.

WAAAGH!: What PvP experience do you have, and what are your general feelings on it?

Legeam: The more most part, my PvP experience comes from playing Lineage 2. PvP should rely on skill, not on a person’s level or gear. I’m looking forward to seeing how the PvP aspect of War will be based. Hoping it will be a slugfest of hundreds of players trying to murder each other over and over.

WAAAGH!: What faction (order/chaos) do you plan siding with when the game releases, and why?

Legeam: The guild I’m in decided to go Destruction. At this point, I’m up for anything as far as factions goes. I have noticed a large amount of the guilds out there in the community to plan on going this same way. If my guild decided to go Order, I’d be right there with them. To me it’s all about enjoying the game with friends and other gamers alike, so what side I’m on doesn’t matter to me.

WAAAGH!: What class(es) currently appeal to you the most, and are they similar or different to classes you typically play in other MMOs?

Legeam: Normally, I play a long ranged attacker in MMO’s. Be it a archer or mage class, I really enjoy that style of play as I am not the type to be in the front lines tanking tons of other players hoping a healer class keeps me alive. I’m looking for a similar type class in War but have yet to decide on exactly what I’ll be playing in the game. I’ll probably play a few classes till I find the best fit for my style.

WAAAGH!: What features of WAR have you the most excited to experience?

Legeam: I am most interested in the Living Guild system that I have heard about. I can’t wait to read more about it and experience it in the game to see if it lives up to what i’ve heard. I’m also looking forward to the RvR aspect of the game, sounds like it will be fun to fight it out with other realms and slaughter them.

WAAAGH!: Did you apply for the beta, did you get into the beta, and have you pre-ordered the CE?

Legeam: Yes, I am in beta and I also did pre-order the CE.

WAAAGH!: What concerns do you have for WAR’s game play and future?

Legeam: As with all MMO’s out there, the biggest thing they need to ensure is longevity of game play. Ensuring that gamers don’t get turned away from the game due to end game not being any fun or too hard to accomplish while balancing it out to not make it too easy. I think EA Mythic will be able to accomplish this task as they are very open to the community as to their suggestions from what I have seen on the community sites.

WAAAGH!: What will you be doing with your gaming time between now and WAR’s release?

Legeam: I will of course be on Warhammer Conflict and the other War Community sites trying to gather information about the game more and helping to promote the game. I currently am not playing anything game wise as I don’t want to get involved in one and they have to leave it for War as I know that will happen.

I am also planning a weeding with my fiancé Dawn (Cassiel), we are tying the knot on June 21st, 2008. It takes a lot of our time doing this, mostly hers as I work, but we try to make the decisions together. It will be a day that both of us will remember for years to come, of course.

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Imperial Inquisition – Orlock of Warhammer Geek

June 10, 2008

Even the mightiest power must submit to the commanding whispers of the Inquisition, and this week we’ve “invited” Orlock from Warhammer Geek to join us in the Room of Death and Potpourri.

WAAAGH!: Tell us a bit about yourself — your handle/screen name/real name, age, real life occupation, your previous MMO experience, and your play style.

TREVOR: Well my name is Trevor J Edgar. I am known online by various handles, my current incarnation and how people will know me in the WAR community is Orlock Bloodthorne. By trade I am a web designer specialising in integration and run my own business doing so, I may also shortly be living the gaming stereotype and be working in a gaming / internet centre in order to pay for more shiny upgrades.

My MMO life started out at 2 points, the first being Diablo, which I don’t really count as that was just spending some time playing a favourite single player game online, but a lot of people out there say it counts so I thought I best bring it up. The second point and for me my true start in the MMO gaming life was when I bought my housemate Everquest for her birthday (it was the Kunark Core Game & Expansion box). Well suffice it to say it wasn’t long till out of the four people in the house she was spending the least time on the account playing, I then got my own account and thus started my addiction. Since then I have spent time playing Everquest 2, Vanguard, Star Wars Galaxies, Matrix Online, Toon Town, Pirates of the Caribbean Online and a host of other games to some degree or another.

My Play style seems to depend on the group of people I have ended up being associated with, if I happen to be lower than them on the whole I solo a lot and participate mainly in guild chat, If I am on par then lots of grouping, raiding and the like, and If I take the lead I spend a lot of time helping them catch up.

WAAAGH!: What type of social play do you gravitate towards: soloing, participating in small guilds/small groups, or participating in large guilds/large raids?

TREVOR: Well, my ideal style of play socially is a medium sized guild that has players who have more spare time than would be termed as “normal” by non-gamer standards. I like to join a cause, a guild with an established reputation and goals. I then try and do what I can to make those goals happen and carve a name out for myself… as a result for some reason I keep being asked to be an officer, and yet no-one has learned their lesson from that mistake *Insert evil laugh*

WAAAGH!: What motivated you to get involved with the WAR community and how did you go about doing it?

TREVOR: I have always been a geek, I cannot now remember how young I was when I first picked up Warhammer fantasy but I do know that Warhammer Fantasy Role-Play was still on the shelves inside the GW stores (although at the time I had no idea what it was, my RPG initiation was years later) I got heavily into the game and the stories that made up the world. Fast forward through my RPG years, into my MMO years and to the announcement that Mythic had gotten the rights to make an MMO based on the Warhammer Fantasy IP. I was instantly interested, and kept tabs on roughly what was happening from then on. I got truly hooked however when I first watched the now infamous YouTube video of Paul Barnett explaining the project at E3 2006. It was during that 6 minute experience that I knew that I would play the game and contribute to the community in some way (although I didn’t think I would be starting my own site).

WAAAGH!: What are some of the more notable trends you’ve observed in the WAR community since you’ve been active in it?

TREVOR: Just how much of the Gamer spirit there is in the community, Fan sites these days are turning more and more into corporate entities where the goal is earning cash. However with WAR you can see that the sites are being built up by people that want to share their love of a wondrous creation. You take people like that and get them in a room together (or in this case in their own corner of the net) and the result is a first rate community. Who wouldn’t want to be a part of that?

WAAAGH!: Did you play Dark Age of Camelot (or do you still), and what did you like/hate about it?

TREVOR: I did for a brief period, however I don’t think I ever really gave it a fair chance, I signed up for it due to an email I received offering a free 14 day trial. I got playing and Svoald showed me around a fair bit, however something happened either in one of the games I was playing or at work and as a result I stopped. I cannot say I recall anything about the game that I disliked, but at the same time I don’t think I had immersed myself far enough in that I found anything I particularly liked either.

WAAAGH!: What PvP experience do you have, and what are your general feelings on it?

TREVOR: Traditionally I have been a staunch opponent to PvP, due to the old style in games where the point of PvP was simply to “kill the other guy” and earn points. However my opinions got fractured when I started a character on a PvP server in Everquest 2, I think I got lucky as even though there was the PvP the purpose for everyone around me wasn’t so much the killing of other players but rather we were treating the PvP aspect as another obstacle to overcome on our quest to become “The Guild” PvP was no longer about earning points, but rather a new element in the game which added a twist to our hunting, questing and raiding. I loved this new approach to the point that for a long while I was in the Top 5 of my class on the PvP servers.

Now with the RvR approach I see WAR is going to be far more like my experience in EQ2’s PvP so I am hugely excited about it.

WAAAGH!: What faction (order/chaos) do you plan siding with when the game releases, and why?

TREVOR: Well my choice of faction comes down to one thing and one thing only. A single piece of concept art almost a year ago I saw it and I knew I would be playing a Witch Hunter on the side of Order. The golden rule of Cyber Punk came to my mind instantly “Style over Substance”.

WAAAGH!: What class(es) currently appeal to you the most, and are they similar or different to classes you typically play in other MMOs?

TREVOR: I am now at the point where I don’t really have a typical class in MMO’s I have had high end characters from the four staple areas of classes; Fighter, Priest, Rogue & Wizard. Although after my career in Everquest where I played a cleric in the infamous Heal Chain I did swear myself off of playing another healer, although with the way healers are being designed for WAR they may have some appeal for me now. And I think I covered the what I will be playing in the previous question.

WAAAGH!: What features of WAR have you the most excited to experience?

TREVOR: I think the area of WAR that I will spend the most of my time on will be the Tome of Knowledge, just how I am I can see myself spending more time than I reasonably should tracking down every last possible entry I can achieve in it, I doubt I will ever actually find myself at a point where I have nothing new to discover but I can bet now that I will be near the top. *grin*

WAAAGH!: Did you apply for the beta, did you get into the beta, and have you pre-ordered the CE?

TREVOR: I have applied, I haven’t received an invite (yet) and I need to clarify details on EU/US cross server playing before I know which CE to purchase.

WAAAGH!: What concerns do you have for WAR’s gameplay and future?

TREVOR: The same concern’s I have with every MMO that ships. Will it be as good as it looks? Will it be truely ready for release when the server’s open and will I be lucky enough to pick a server where the people are “my kind” of people.

WAAAGH!: What will you be doing with your gaming time between now and WAR’s release?

TREVOR: Hard to say, I don’t have a current online game I am playing. I have been however going through my catalogue of offline games and playing through some of them again.

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Imperial Inquisition – Svoald of Warhammer Geek

June 3, 2008

While fishing around for heathen Warhammer bikini models, the Inquisition somehow stumbled upon Svoald, one of the two co-founders of Warhammer Geek. We threw him into a skimpy two-piece, applied the thumbscrews, and this is what we got.

WAAAGH!: Tell us a bit about yourself — your handle/screen name/real name, age, real life occupation, your previous MMO experience, and your play style.

SVOALD: Well, let’s see… My name is Kurt “Svoald” Scheuringer and I am a full-time student at the University of Central Florida studying Computer Science / Game Design. I was introduced to MMOs (and gaming in general) when I was roughly nine years old when a next door neighbor, equal-aged friend of mine always invited me over to play his Everquest character. I loved the MMO game concept and I played for days at a time at his house, but now I realize I was just his gold farming guy *haha…*. From then on it was downhill for me as I became involved in other various MMOs such as Legends of Kesmai, The Fourth Coming, Dark Age of Camelot, Everquest II, Vanguard, and now Warhammer Online. Regarding my play style, it seems to fluctuate with each month depending on time and motivation, but generally during the summer and winter months I tend to devote more time to playing and participating in some type of questing or dungeon crawl.

WAAAGH!: What type of social play do you gravitate towards: soloing, participating in small guilds/small groups, or participating in large guilds/large raids?

SVOALD: As of recently I have found myself doing a lot more soloing than ever before. I used to play with large guilds and participate weekly in decently sized raids, but if you don’t keep up with that play style, you’ll fall behind very quickly. With the recent interviews I have read about for Warhammer Online, it seems the game will cater to single groups and moderate sized guilds. This is hopefully the category I will want to slide into once the game launches. While I play I always like to be the one who explores new areas, finds new dungeons, or uncovers content which hasn’t necessarily been visited yet. Tradeskilling isn’t so much for me however every so often I’ll partake in it. RvR was a big thing for me in DAoC and hopefully it will be again in WAR.

WAAAGH!: What motivated you to get involved with the WAR community and how did you go about doing it?

SVOALD: The previous release of Dark Age of Camelot has been my motivation to come to the WAR community. I have been following Mythic’s games since they introduced DAoC and originally I came from the Imperator community or at least whatever interaction I had with it. Orlock, my partner at MMOGeek was the deciding factor when he linked me to a preview involving the feature list of WAR. Ever since September when he convinced me to come over, we had been thinking about the idea of coming up with a fansite. We had originally planned to launch in December with a standard look and backend system, but we redesigned our concept and launched on April 17th with a more unique look and functionality. Orlock and I knew each other previously from a guild within Everquest II and back in 2005 we launched a live EQ2 radio show on Online Gaming Radio which we held onto for about two years. We used our previous knowledge after our retirement from that particular radio show to create what we have today.

WAAAGH!: What are some of the more notable trends you’ve observed in the WAR community since you’ve been active in it?

SVOALD: This one will be hard to answer, but one trend that I have seen develop in this community involves combining several factors together like friendliness, event/community participation, and working together. All other MMO betas had this type of interaction to an extent but never to the ‘rank’ that this community has shown. Fansite owners here greet you to their forums, websites, and communities and offer to help you with anything you might need. Other beta communities by no means had this type of positive treatment and many people just simply became ignored on first contact. Besides that one trend, I think it’s too early to tell if there are any additional developing ones.

WAAAGH!: Did you play Dark Age of Camelot (or do you still), and what did you like/hate about it?

SVOALD: I used to play Dark Age of Camelot for about 4-5 years (starting from beta). One of the most notable aspects of the game is of course the unique concept of RvR, but if I had to name something else it would be how they implemented skills around the specialization lines. The one thing I hate, or at least wish they didn’t change, is the way the new RvR zones work. I liked the way the old zones were laid out and how there were actually decent, but risky, PvE hunting grounds out in the RvR mainland fields. Now, it’s mostly just all RvR. I believe in a game like that there should be rewarding PvE content which is located in dangerous RvR areas.

WAAAGH!: What PvP experience do you have, and what are your general feelings on it?

SVOALD: PVP directly has always been my forte, but I never seemed to voluntarily play on a PvP ruleset server on other MMOs that offered it as an additional feature. This may sound contradicting however I feel that games which were designed around PvP and automatically have it enabled for all players will be much better balanced than games that only introduced PvP later on as a bonus. I like the risk associated with hunting knowing you can be ganked at any moment because then I know that I can turn around and find somebody else to do the same thing to. The original Ultima Online (before expansions/facets) had the right system going for this and you were even able to loot your opponent if you defeated him. Awesome!

WAAAGH!: What faction (order/chaos) do you plan siding with when the game releases, and why?

SVOALD: I plan on playing the Order faction once the game goes live. Based on recent polls that I have seen, the majority of players will want to try the Greenskins and other Chaos races more so than the Order ones. Because of the reason stated in question 2, this will leave me more content to explore and discover without other people getting there first. At least this concept applies to content on the live server not counting what has been revealed on beta. Other reasons include less crowded areas and playing classes which exist less frequently.

WAAAGH!: What class(es) currently appeal to you the most, and are they similar or different to classes you typically play in other MMOs?

SVOALD: In the past I always used to play either a healing or a magic/wizard (DPS) type of class. To continue on with this trend I will most likely play an Empire Bright Wizard and a Dwarf Runepriest. I don’t know the full details behind every class yet so don’t quote me 100% on if those will be my final options. I know for sure though that my selection will remain in those two class archtypes.

WAAAGH!: What features of WAR have you the most excited to experience?

SVOALD: The RvR technology and the new Tome of Knowledge feature are where my most excitement lies. The RvR is simply on my list because I knew of the success it had in Mythic’s original game. I chose the Tome of Knowledge because it allows me now to track my adventures and exploration while suggesting to me what else I can do next. All the other features in the game are fantastic too, but I’m not reading into them on purpose so I can be marveled once it’s my turn to play.

WAAAGH!: Did you apply for the beta, did you get into the beta, and have you pre-ordered the CE?

SVOALD: I applied for beta back in November; however, I have not yet been selected to participate in any testing phase. I’m hoping that once open beta comes around that I will be selected by then. Shamefully I also have to say that I have not pre-ordered anything yet. As a college student money is hard to come by so I’m afraid I will not be able to afford anything other than the standard game copy.

WAAAGH!: What concerns do you have for WAR’s gameplay and future?

SVOALD: One major concern I have regarding Warhammer Online’s gameplay is that each class will be unique enough to have different responsibilities in diverse battle situations. From the descriptions I have read so far about the assorted classes it seems that although each class has a defined role or purpose, room for deviation does not seem to be worked into the equation. I hope though this is just due to the complex nature of each class and that the descriptions just don’t serve them well. As far as the future goes, let’s hope they have a smooth launch.

WAAAGH!: What will you be doing with your gaming time between now and WAR’s release?

SVOALD: Between now and launch I can say I will stick with playing Vanguard and occasionally swap time with Everquest II. If there is anything left over it will go towards a good FPS like Battlefield 2 or maybe a strategy game like Rome: Total War. If I get into beta though you can rest assure that my time allocation will change.

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